Auto-Mate Fitting
Auto-Mate Fitting reshapes your clean, rigged mesh so it matches any other model, such as a scan or a new sculpt. Your UVs, vertex order and skin weights stay exactly as they are. A small Blender-only version, FT_fit, is covered by the same page.
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/overview
Keeps what matters
Topology, UV layout, vertex order and vertex groups never change; only the positions do, so your rig, textures and engine import keep working.
Point pairs with Mirror
Click matching spots on both models, such as eye corners, nose tip and ear tops, and mirror left to right to halve the clicks.
Seams stay closed
Seam copies are welded for the fit and given one result, so game meshes cut at UV seams do not crack.
Free and Pinned regions
Paint regions, or use vertex groups, to protect or release areas that need special handling.
Check before you send
A colour map of the gap and a plain verdict show where the fit is off.
Back to your tool
In Blender the result arrives as a shape key or a new object; in ZBrush the original shape is stored as a Morph Target.
Texture transfer
Transfer the target's textures onto the base's UVs, including UDIM and several materials, with a ready-made material.
FT_fit, the small version
One Blender add-on, no extra window and no extra software, with the same fit and texture transfer for six maps.
- Software
- Blender 5.2 (tested), ZBrush 2026 (tested). FT_fit runs inside Blender only.
- Systems
- Windows (x64)
- Latest version
- [X.Y.Z]
- Last updated
- [DATE]
/support
Include your software version, your system and a screenshot or short recording. You will see status tags: open, planned or fixed.
Report a bug on DiscordAsk in the support channel. Customers get a role and priority replies.
Ask on DiscordDescribe the problem first, then the idea you have in mind.
Request a featureNo. Only vertex positions change. Vertex order, UVs and vertex groups stay.
No, if the models already overlap. For different shapes, three or more pairs make the fit much more reliable.
In Blender, a shape key called Fitted or a new object. In ZBrush, the new shape on the base's lowest subdivision level, with the original stored as a Morph Target.
The full version has its own window with regions, undo, projects, batch and ZBrush support. FT_fit is a small Blender-only add-on.
Not yet. It is Windows only and supports Blender and ZBrush.
No account. It runs on your PC.
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Open a post in the bug-reports forum on Discord, or email support@mirage3d.art with your software version, your system and a screenshot or short recording.
No match. Ask on Discord and we will add it here.
Already bought it? Email us from the address you used at checkout and we will resend your download link.
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- [First release]